
Sid'Meiers Civilization VI
Civilization VI is a 4X turn-based strategy game in which players guide a civilization from its founding as a small settlement through multiple eras of development.

Civilization VI is a 4X turn-based strategy game in which players guide a civilization from its founding as a small settlement through multiple eras of development.
Civilization VI is a 4X turn-based strategy game in which players guide a civilization from its founding as a small settlement through multiple eras of development. Players explore a procedurally generated map, found cities, research technologies, develop culture, engage in diplomacy, and compete against AI or human opponents to achieve victory through military dominance, scientific advancement, cultural influence, religious conversion, or diplomatic consensus. A key design change from its predecessor is the "unstacking" of cities, requiring players to place districts on surrounding tiles rather than stacking all improvements in the city center, making terrain and geography central to strategic planning. The game received two major expansions, Rise and Fall and Gathering Storm, which introduced mechanics like city loyalty, golden/dark ages, climate change, and natural disasters. It was succeeded by Civilization VII in 2025.
Este es un juego de estrategia muy entretenido en el que se pueden pasar horas y horas de juego, ademas si te gusta la historia del mundo este juego esta hecho para ti. Personalmente es el juego que mas distruto jugando y puedes jugar con tus amigos.
Adoro este juego, aunque se hace muy largo y sueles terminar peleado con tus amigos.
Civ Vl permite que você pavimente o caminho do seu povo de tribos nômades até um império próximo do futuro em competição ou cooperação com vizinhos, mas desta vez guiado pela narração de ninguém mais nem menos que Sean Bean.
played for a couple hours last night and got stuff done like the dirty globalist i am
| Name | Sid'Meiers Civilization VI |
|---|---|
| Developer | Firaxis Games |
| Game publisher | Aspyr Media |
| Developer country | United States 🇺🇸 |
| Launch date | Oct 20, 2016 |
| Genres | Simulator · Strategy · Turn-based strategy (TBS) |
| Game modes | Single player · Multiplayer |
| Franchise | Sid Meier |
| Game engine | Firaxis LORE |
| IGDB Rating | 84/100 |
| Time to beat (IGDB) | Rushed 28 h · Normal 63 h |
| Languages | 13 languages |
| Screenshots | 5 via IGDB |
| DLCs | 12 (Sid Meier's Civilization VI: Byzantium & Gaul Pack…) |
| Expansions | 2 |
| Platforms | PlayStation 4 · Linux · Android · PC (Microsoft Windows) · iOS · Mac · Xbox One · Nintendo Switch |
| Peoople rating | 5.0/5 · 83 people recommend it |
Recommendations 83 people recommend it
played for a couple hours last night and got stuff done like the dirty globalist i am